Not a container. A living body.
An AI-driven Game Platform will be prototyped to disrupt the traditional knowledge acquisition pattern. Online Training in Game Platform Operation and the Platform Manual lead to a Joint Methodology for operating the Game Platform, which will become the permanent educational source for AI experimentation, as stated in the proposal.
The Joint Methodology for operating the Game Platform is a crucial concept requiring visualization. Imagine yourself as an architect leading a team, creating a story, plot, gameplay, and endless AI interactions; it's a vast project. You connect and manage various interfaces and software components integrated into the ADGP for your game. One single person doing it all, no way.
Another important concept is: the ADGP has coded a series of interactions that you can use; one example is the virtual avatar (we name it Seekers, because our game prototype is about seeking the truth), which can give you information that is pre-defined but at the same time can talk to you; and you can talk to him/her, which is very powerful. These conversations between virtual and real can't be managed; in short, we can't guess what you, as a real player, will say when playing the game, but we can learn afterward, when the game is completed, what the conversation was about and extract data and conclusions about the quality of your game design and content. The quality of your game is not only based on the features coded; if the story has no traction, your game will not be played, but the experience of critical thinking in game creation is your benefit.
The REBOOT AI-driven Platform (ADGP) is not a video game platform concept; it is beyond. It is an educational game platform with two main objectives: 1. You understand how to create games, including all the UX/UI elements, and how to use GEN-AI not only to produce the game features, but to create educational experiences that without GEN-AI were not possible till today.