The Pact4Skills digital pedagogy to support the digital transformation in museums and collections"

Task_2.1: Collaborative Web-Based tutorials

Collaborative Web-Based tutorials will introduce teachers and learners into the concept of the Open Space Technology. A combination of web tools shall facilitate the insight that each service/product is connected into an ecosystem and that only by addressing the transformations which can generate value in the market.


· PP5 (SEALS), will coordinate the 4 TUTORIALS in M4:T1/M5:T2/M6:T3/M7:T4. 90 HED students will attracted by the Applicant(OUC) [30 trainees]; 

· PP2(CYU) [30 trainees]; 

· PP3(TESAU) [30 trainees] to attend the 4 COLLABORATIVE WEB TUTORIALS get together in the digital environment with actors along the entire tourism value chain and get an overview of fields of businesses, innovative activities and marketing strategies and benefit from the international experience.

· 1st ZOOM Tutorial (Digital Co-Working Spaces): Cultural Resources

Cultural resources

1st COLLABORATIVE WEB TUTORIAL (CULTURAL RESOURCES): to identify a new generation of experienced based products/services enabling to formulate those, new competences need such as judgment, negotiation, appropriation, play, trans-media navigation, simulation, cooperative intelligence, performance, distributed cognition, visualization & multitasking to be cultivated. While Trainees understand cultural resources, they exercise in the digital environment with a series entrepreneurial skill, which will allow them to plan ahead {1.1.1 Tracing Opportunities; 1.1.2 Deploying Creativity; 1.1.3 Crystallizing the Vision; 1.1.4 Performing Assessments; 1.1.5 Assuming Responsibilities}.

· 2nd ZOOM Tutorial (Digital Co-Working Spaces): Digital Products and Services

Digital Co-Working Spaces: Digital Products and Services

2nd COLLABORATIVE WEB TUTORIAL(DIGITAL PRODUCTS AND SERVICES): participants will to jointly design digital services that are providing the correct mix of infrastructure elements and investigate distribution channels and empower customer satisfaction. While Trainees understand the global generation of digital culture and the changes it experiences, they develop skills in order to realize their own vision to work in the cultural sector {2.2.1 Building self-awareness; 2.2.2 Developing Motivation & Perseverance 2.2.3 Mobilizing Resources; 2.2.4 Accumulating Financial and Economic Literacy; 2.2.5 Attracting Partners and Networks}

· 3rd ZOOM Tutorial (Digital Co-Working Spaces): Quality Experiences

Digital Co-Working Spaces: Quality Experiences

3rd COLLABORATIVE WEB TUTORIAL (QUALITY EXPERIENCES): several supply-side related factors such as quality, resources, environment, infrastructure, fame, and a range of values attached to cultural assets can influence the intention to opt for a museum. Participants will explore visitor motivations and the dependency of the cultural experience from a cognitive, emotional and technological viewpoint. 3rd COLLABORATIVE WEB TUTORIAL: QUALITY EXPERIENCES. Trainees learn that they design of products and services for museums/collections cannot be in isolation. Thus, they learn to cope with others and develop resilient skills: {3.3.1 Taking Initiatives; 3.3.2 Working with Others; 3.3.3 Coping with Ambiguity, Uncertainty and Risks}.

· 4th ZOOM Tutorial (Digital Co-Working Spaces): Service Evaluation

Service Evaluation

4th COLLABORATIVE WEB TUTORIAL(SERVICE DESIGN): customer service is critical; the higher level of a service, the more likely a local museum e will create added value. Participants will learn how to plan to deliver outstanding experiences from the first moment visitors click on a web site, up to when they leave the museum. 4th COLLABORATIVE WEB TUTORIAL: SERVICE DESIGN. Trainees learn that the quality of services is critical in museums/collection, and that creativity and ethics are essential to their sustainability and that the COVID19 experience has clearly demonstrated who fragile the sector is. Thus, skills towards ethical development and real sustainability are the renewed values: {4.4.1 Inspiring and Mobilizing Others; 4.4.2 Learning Ethical and Sustainable Thinking; 4.4.3 Valuing Ideas}


Click the image to download and see the certicates of attendance

Task_2.2: The Pact4Skills Portfolio

The Pact4Skills PORTFOLIO: 4 TRANSNATIONALSTUDY VISITS in the Nicosia/ Amsterdam/Lagopesole/Cergy) put theory into practice. 

The Pact4Skills PORTFOLIO: The European Digital Competence Framework (DIGICOMP, 2018) defines eight proficiency levels for each competence through learning outcomes and is inspired by the structure and vocabulary of the European Qualification Framework (EQF). 

The aim is to apply the EU DIGICOMP in the museum design and foster the development and assessment of digital competences. 

The Pact4Skills PORTFOLIO includes: 1. Information and data literacy; 2. Communication and collaboration; 3. Digital content creation; 3.4 Programming; 4. Safety; 5. Problem solving. 4 Transnational Study Visits will be organized in Nicosia/Amsterdam/Lagopesole/Cergy by the Applicant(OUC); PP5(SEALS); PP4(CMAB); PP2(CYU) respectively. PP5 (SEALS) and PP6(ARTIFACTORY) set up the Pact4Skills PORTFOLIO, where all Partners contribute to.

Task_2.3: The Digital Handbook for Museum Mentors (Digital Co-Working)

The DIGITAL COWORKING SPACE FOR MUSEUM MENTORS will become a constantly evolving reference framework to determine a range of desirable cultural experiences

The DIGITAL COWORKING SPACE FOR MUSEUM MENTORS is a collaborative constantly evolving digital community aiming to creatively restructure the cultural value chain guiding trainees to a holistic cultural planning. It defines the learning path by putting theory into practice and fosters a real time and dynamic exchange of experiences among transnational tutors and learners leading the latter to mastery and autonomy. PP5(SEALS) and PP6(ARTIFACTORY) set up the DIGITAL COWORKING SPACE FOR MUSEUM MENTORS